
1990 · Scenario / Adventure / Module
The Forever City
The Storm Knights journey toward a legendary city hidden beyond Europe’s battlefields and the snowcapped Himalayas, carrying the Possibility Chalice and following a destiny map to its final destination. As they draw near, rival High Lords intensify their pursuit, sending cyberknights, walking gods of the Nile Empire, and a dangerous agent from a fifth realm to seize the relics. The adventure concludes the Relics of Power trilogy amid intrigue, pursuit, and conflict.
- Players
- 0
- Complexity
- 3 / 5
Dice (Primarily d20)Cards (Specialized)Skill Based (buy or gain skills)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
