
2008 · Non-Game Book (but RPG Related)
The Game Inventor's Guidebook
A practical guide to creating and publishing board games, card games, role-playing games, and other tabletop games. It covers the design process, preparing submissions, working with publishers, and moving a game from its initial idea to retail.
Reading (for Periodicals, Adventure Books, etc)
About the game
- Design
- Art
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
