The Game Inventor's Guidebook

2008 · Non-Game Book (but RPG Related)

The Game Inventor's Guidebook

A practical guide to creating and publishing board games, card games, role-playing games, and other tabletop games. It covers the design process, preparing submissions, working with publishers, and moving a game from its initial idea to retail.

Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.