The Games Master's Guide

2005 · Alternate Rules (Variant Core Rules)

The Games Master's Guide

An unofficial supplement for Warhammer Fantasy Roleplay, second edition, divided into Articles, Tool Shed and Appendices. It provides guidance for structuring campaigns, handling horror and insanity, designing convention scenarios, and using terrain, miniatures, skills, and task outcomes. The Tool Shed contains tables for generating character traits, settlements, weather, inns, books, and travel encounters. The Appendices cover running games by email, online chat, and message board, with advice on recruitment, pacing, notation, and managing play.

Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.