The Gentleman's Club

2003 · Scenario / Adventure / Module

The Gentleman's Club

This role-playing scenario is the third part of an ongoing adventure series set on a Hollywood-style version of Earth. Set around 1664, it follows two characters who became spies for Austria after the events of the earlier adventures. The previous scenarios are not required, and the basic premise can be adapted to fit an existing campaign.

Point Based (allocate points to get skills, powers, etc)Roll and keep (4k2 means roll 4 and keep 2)

Game facts (players, playing time, age, credits) from BoardGameGeek.