
2012 · Miniatures
The Ghost War Campaign: Part 3 – The Battle for Alpha Centauri
The campaign follows a life-or-death ground war for control of the Alpha Centauri system, a strategic gateway to the Sol system and Terra. Orbital bombardments and heavy fighting have devastated both sides’ economies, while allied forces are cut off and the Home Fleet prepares a possible counterattack. Thirteen scenarios depict the battle against a fleet of Ghost ships, with the Kreul system providing a potential third entry point into Alpha Centauri.
- Players
- 2–6 best 6
- Playing time
- 120 min
- Age
- 12+
Expansion for Base-gameScience FictionScenario / Mission / Campaign Game
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.


