The Good Fight: Designing Better Combat in 7th Sea

2018 · Sourcebook (rules/options to enhance play)

The Good Fight: Designing Better Combat in 7th Sea

This supplement provides guidance for Game Masters designing meaningful, challenging combat encounters in 7th Sea. It presents a six-step combat planning checklist, tools for varying the dimensions of danger, and advice for creating effective challenges when the party includes one or more duelists. It also explains how to estimate party strength, Raises, and damage output to help determine encounter length, along with pacing and improvisation options for keeping fights moving.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.