
2019 · Sourcebook (rules/options to enhance play)
The Grace of Siméon d'Hivers
Players take on the role of a resourceful intermediary navigating the upheaval of post-Commune France. As the government moves between Paris and Versailles and magic returns, they arrange deals, negotiate leases, make introductions, and exploit connections with officials and influential figures. Personal complications and the changing political situation create new opportunities to pursue for a modest fee.
Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
