The Great City: The Elder Wards

2016 · Sourcebook (rules/options to enhance play)

The Great City: The Elder Wards

This fantasy roleplaying supplement expands the Great City with five hidden wards beyond the reach of the Kortezian government: the maze-like Brute Runs, the arcane cellars of the Imperial Guild of Arcanists and Engineers, the buried Malchort Ruins, the smugglers’ passages of the Mooncursers’ Ward, and the subterranean Roachkin Warrens. Each ward includes its history, notable locations, a featured encounter suitable for a mini-adventure, and associated NPCs. The supplement also contains a bestiary with a dozen new creatures and a new prestige class.

Players
0
Campaign Setting (game world)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.