The Great Glacier

1992 · Sourcebook (rules/options to enhance play)

The Great Glacier

This campaign supplement details the Ulutiun people and the frozen environment of the Great Glacier, including arctic dwarves, hardy sled animals, and creatures adapted to the cold. It provides information on building snow houses, surviving sub-zero temperatures, and creating adventures in an Inuit-inspired setting. The material supports fantasy campaigns that move beyond temperate villages and taverns into a harsh arctic landscape.

Complexity
2 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.