The Great Weird War

2017 · Sourcebook (rules/options to enhance play)

The Great Weird War

A sourcebook for supernatural warfare during World War One. Specialist troops, including intelligence agents, scouts, sappers, and snipers, investigate mysterious phenomena in no man’s land, fortifications, and abandoned ghost towns.

Players
0
Skill Based (buy or gain skills)Random Attribute Generation (during Character Creation)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.