The Hand of Fate

2005 · Sourcebook (rules/options to enhance play)

The Hand of Fate

A campaign supplement for adventures in Zir’An, presenting new conspiracies involving the King’s Men, the Builders, the Partnerships, the Fane, and other factions. It includes guidance for creating and running campaigns with the Finesse System, along with new beasts, undead antagonists, NPC skill packages, Valdreyr, and powerful campaign-class items. Adventure prompts and setting details provide starting points for investigating the alliances, pacts, and hidden motives shaping the setting.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.