The Hand of Glory

2002 · Sourcebook (rules/options to enhance play)

The Hand of Glory

This Spycraft campaign supplement introduces an occult criminal organization descended from the Nazi regime, seeking global domination through ancient powers and mystic relics. It provides new agents, departments, an explorer base class, expanded feats, fringe science gadgets, mystic rules, invocations, relics, prestige classes, and NPC classes. The supplement also details two major threats, campaign plot hooks, new maps for Buenos Aires and a volcanic research facility, and revelations about the organization’s history, leaders, and plans. It requires the Spycraft Espionage Handbook and the D&D Player’s Handbook, Third Edition.

Players
0
Complexity
3 / 5
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.