
2026 · Sourcebook (rules/options to enhance play)
The Hands That Feed
A modular campaign setting built around corporate conflicts, dangerous stations, and societies under pressure. It includes four standalone missions involving rescues, sabotage, survival, and special operations, with major corporations shaping each scenario. A multistation sandbox provides four connected bases for crew campaigns, featuring cults, gangs, xenotech, alien artifacts, and corporate secrets. Eight corporations come with NPCs, services, items, campaign guidance, and a bonus mission for expanding the setting and creating new storylines.
- Players
- 0
Scenario / Adventure / ModuleLevel Based (Earn XP and level up)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
