The Hills Are Alive

2002 · Scenario / Adventure / Module

The Hills Are Alive

A one-round Living Greyhawk adventure set in the Tusmit region. The player characters arrive in Reijah to investigate a series of animal and child abductions, along with a mysterious attack on a merchant caravan. Local rumors blame curses and otherworldly creatures. Designed for characters of levels 1–6.

Players
0
Dice (Various)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.