The Hybrid Sourcebook

1991 · Campaign Setting (game world)

The Hybrid Sourcebook

This sourcebook expands a science-fiction setting of impossible hybrid creatures: Neos, Gammas, and Mutts born from pairings between different species of Beta and shaped by elements of humanity. It provides rules for creating and playing Beta cross-breeds, along with background on Beta culture, its leaders, and alien animal Betas.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.