The Infinite Tapestry

2003 · Campaign Setting (game world)

The Infinite Tapestry

Mages venture beyond the Gauntlet into unstable Otherworlds, where the Avatar Storm has destroyed old paths and reshaped entire Realms. They explore newly formed realities, confront chaotic spirits, and seek lost magical knowledge and the missing wisdom of the Masters. The journey brings dangerous discoveries back to a mundane world that has grown distant from magic, offering a chance to awaken it once more.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.