
1998 · Campaign Setting (game world)
The Inner Planes
This planar sourcebook explores the eighteen Inner Planes, including the Elemental, Paraelemental, Quasielemental, and Energy Planes that form the foundation of the multiverse. It describes the environments, regions, inhabitants, and ecologies of each plane, from the City of Brass and the Mountain of Ultimate Winter to the strange domains of Ooze, Lightning, Radiance, and Negative Energy. Rules cover movement, combat, and survival in these hazardous realms, along with information on elementals, genies, mephits, and other denizens.
- Complexity
- 4 / 5
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
