The Kathol Rift

1996 · Campaign Setting (game world)

The Kathol Rift

The New Republic vessel FarStar pursues rogue Imperial Moff Sarne into the Kathol Rift, a dangerous region of charged particles, radioactive storms, energy discharges, and unexplained phenomena. The campaign explores the Rift’s dark history as the crew faces madness, hallucinations, navigational anomalies, and other threats while searching for clues to Sarne and his mysterious benefactor, DarkStryder. It includes five adventures: Harm’s Way, Rogue Elements, Waystation, Home, and Showdown.

Complexity
1 / 5
Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.