
2010 · Scenario / Adventure / Module
The Key of Fey
An introductory fantasy adventure for 4–6 first-level characters, centered on mercenaries hired by an orc merchant to steal a portal key from a group of cultists. The adventure supports combat, negotiation, stealth, secret dealings, and changing employers as players pursue payment and quest rewards. More than 20 encounters, including skill challenges, advance characters from 1st to 3rd level or higher. It includes NPC and monster statistics, new creatures, magic items, a transformative ritual, branching storylines, chapter-by-chapter GM guidance, player handouts, detailed encounter maps, and two possible endings.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
