The Lantern

2012 · Sourcebook (rules/options to enhance play)

The Lantern

This science-fiction roleplaying book expands an epic space-opera setting filled with distinct cultures, star systems, commercial entities, military forces, and hidden secrets. It includes guidance for trading artefacts, charting the clouds, running campaigns, and exploring the Deep Dark and the Lantern’s Light. A Game Master section provides plot hooks and material for campaigns involving the Remnant and the Anti-Pattern.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.