
2010 · Scenario / Adventure / Module
The Living Airship
Vallorian fleshcrafters have stolen a gnomish airship and hidden it in a secluded outpost deep within the Spellborne Peaks. There, they are reshaping the vessel into a sentient aerial dreadnought intended to threaten the surface world. This Pathfinder adventure follows a party of 4–6 characters of 7th to 10th level as they navigate dangerous caverns, confront the fleshcrafters and their allies, and attempt to stop the monstrous vessel before it reaches Questhaven.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
