The Living Land (Torg)

1990 · Sourcebook (rules/options to enhance play)

The Living Land (Torg)

A sourcebook for an adventure roleplaying game of magic, altered reality, and conflict across invading realms. It details the primitive realm of Baruk Kaah and its effects on the United States and Canada, with setting information for the Living Land. Gamemaster material includes rules for primitive magic, creatures, races, and Storm Knights operating in the region.

Players
0
Complexity
3 / 5
Dice (Primarily d20)Skill Based (buy or gain skills)Cards (Specialized)

Game facts (players, playing time, age, credits) from BoardGameGeek.