The Long, Cold Watches of the Night

2005 · Scenario / Adventure / Module

The Long, Cold Watches of the Night

A one-round Living Greyhawk introductory adventure set in the Theocracy of the Pale. While guarding a caravan in the Rakers, the characters become lost in the freezing mountains and seek shelter in a strange fortress whose lighted windows may offer their only hope.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.