The Looking Glass Gang (Part 2)

2011 · Sourcebook (rules/options to enhance play)

The Looking Glass Gang (Part 2)

White Rabbit has gathered three unusual allies in Emerald City: a girl who can change her size, a man with an assortment of useful hats, and a mechanical woman who can manipulate time. Players use the heroes’ abilities to confront this newly assembled gang and overcome their combined forces.

Players
0
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.