
2011 · Sourcebook (rules/options to enhance play)
The Magic Book
This reference book presents magic for the Basic Roleplaying system, where every character can manipulate invisible powers. It explains three independent systems—spirit magic, divine magic, and wizardry—along with ritual magic, which can be used by shamans, priests, and wizards. Each system reflects a different understanding of magical power, allowing traditional and literary approaches to be represented through game mechanics.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play The Magic Book with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
