The Magic of Araby

2011 · Sourcebook (rules/options to enhance play)

The Magic of Araby

A Warhammer Fantasy roleplaying supplement focused on the sorcerers of Araby and their genie-bound magic. It introduces the Maji career path, which follows the structure of the Wizard career while requiring a Genie to cast spells. Djinn function much like powerful familiars, adding a distinct magical relationship to play. The material also provides Arabian-inspired setting content and is suitable for Game Masters or players, particularly in campaigns set in the southern regions of the Old World.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.