The MEGA Role-Playing System

1987 · Core Rules (min needed to play)

The MEGA Role-Playing System

A flexible tabletop role-playing system for creating characters and running campaigns in a realistic setting. Character abilities and skills reflect previous experience, and players can portray a wide range of intelligent creatures within the game world. The rules use consistent principles for attributes, skills, combat, and magic. Combat is resolved through accessible tables and is designed to be realistic without becoming overly complex. Extensive equipment, prices, and background information support detailed campaigns, while the adaptable rules allow GMs to add new skills, weapons, spells, and creatures.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.