The Merchant's Guide to Rokugan

1999 · Sourcebook (rules/options to enhance play)

The Merchant's Guide to Rokugan

This roleplaying supplement presents itself as a guide to merchants, trade, koku, and economic life in Rokugan, with material on merchant characters, campaigns, and regional commerce. Its opening pages focus on rice quotas and economics before revealing its true subject: the Kolat, a secretive underground network of agents and ninjas working against the Emerald Empire. The book also covers the Kolat’s history, operations, and place within the setting.

Players
0
Complexity
2 / 5
Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.