The Minrothad Guilds

1988 · Scenario / Adventure / Module

The Minrothad Guilds

A setting guide for Minrothad, an island nation whose culture, livelihoods, and traditions are shaped by the sea. It details the region’s guilds, introduces the Sea Merchant character class, and includes a map of sea-trading routes. The book also presents a tactical system for ship-to-ship combat, along with adventures set in Minrothad and across the high seas.

Players
0
Complexity
4 / 5
Campaign Setting (game world)Level Based (Earn XP and level up)Dice (Various)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.