
2000 · Sourcebook (rules/options to enhance play)
The Mysteries
This supplement explores the hidden history and secret factions of the Order of Hermes, drawing on magical traditions from ancient Greece and Rome, Christian monasteries, Islamic scholarship, and older mysteries. It expands play for Hermetic magi with new spells, laboratory activities, and Virtues tied to medieval science, magic, and mysticism. Rules and ideas cover alchemy, dream magic, astrology, daemonology, and other arcane practices.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Dice (Primarily d10)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
