
2009 · Scenario / Adventure / Module
The New World Primer
This fantasy campaign supplement introduces a newly discovered continent where the first expedition from the old world establishes a settlement. Player characters help tame the wilderness, negotiate with native tribes, and protect the growing colony. The setting includes the grippli, an optimistic frog-like player race, new monsters such as the Raven Mocker and Lemurian Skeletons, new feats and rituals, adventure hooks, and a short introductory adventure for first-level characters. The continent’s name and location are left open for use in most fantasy campaigns.
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
