
2012 · Campaign Setting (game world)
The Orrery
In an alternate nineteenth century, eight civilizations develop at an equal pace, competing amid sprawling industrial cities, depleted forests, and skies filled with dirigibles and airships. Players guide one of these powers as it expands its cities, produces and consumes resources, and advances through a world shaped by industrial progress and conflict.
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
