The Overworld and Beyond

2019 · Sourcebook (rules/options to enhance play)

The Overworld and Beyond

This 13th Age supplement presents a planar adventure campaign spanning levels 1–10. It introduces the Carrow Hills, a sandbox region with towns, wilderness, and gates to other worlds, along with adventures involving mutated monsters, flying ships, magical obelisks, lost idols, and journeys through strange realms. The supplement includes a gazetteer for the City at the Edge of Dawn, a transdimensional city of portals and intrigue; the Realm-Walker and Void-Caller classes; new player races, realm feats, magic items, and a bestiary; plus 13 weird worlds and 13 peculiar people for use in planar adventures.

Scenario / Adventure / ModuleAttribute/Stat Based (STR, CON, PER, etc)Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.