The Perilous Arts

2005 · Sourcebook (rules/options to enhance play)

The Perilous Arts

An unofficial supplement for Warhammer Fantasy Roleplay Second Edition, focused on combat, magic, damage, healing, and corruption. It includes advice for running rules-light, narrative combat; alternative rules using variable-duration actions; and additional penalties for wounds and complications for healing. Magic options cover modifying spell effects, learning spells individually, and converting First Edition spells for use in Second Edition. A corruption mechanic tracks a spellcaster’s decline, including disfigurement and the possibility of becoming a non-player character.

Players
0
Alternate Rules (Variant Core Rules)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.