
1990 · Scenario / Adventure / Module
The Possibility Chalice
Storm Knights and the minions of four High Lords race to recover a powerful relic known as the Possibility Chalice. Following clues from a cryptic map, the adventure leads through a sunken temple, the fantasy countryside of Ayslish England, an evil sorcerer’s keep, and the icy waters of the North Sea. Players face Nippon Tech robots, aquatic horrors, demons, trolls, golems, Viking warriors, and a powerful wizard while competing to claim the relic first.
- Players
- 0
- Complexity
- 3 / 5
Skill Based (buy or gain skills)Dice (Primarily d20)Exploding Dice (Die may 'explode' into a second roll)
About the game
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play The Possibility Chalice with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
