The Possibility Chalice

1990 · Scenario / Adventure / Module

The Possibility Chalice

Storm Knights and the minions of four High Lords race to recover a powerful relic known as the Possibility Chalice. Following clues from a cryptic map, the adventure leads through a sunken temple, the fantasy countryside of Ayslish England, an evil sorcerer’s keep, and the icy waters of the North Sea. Players face Nippon Tech robots, aquatic horrors, demons, trolls, golems, Viking warriors, and a powerful wizard while competing to claim the relic first.

Players
0
Complexity
3 / 5
Skill Based (buy or gain skills)Dice (Primarily d20)Exploding Dice (Die may 'explode' into a second roll)

Game facts (players, playing time, age, credits) from BoardGameGeek.