
The Problem of Evils
A philosophical game about defining and defending the meaning of a victory over Good. Players develop a consistent semantic case for the triumph of Evil, examining how its terms and implications fit together before claiming success.
Trait / Aspect Based (personality affects gameplay)GM-less (No gamemaster needed to play)
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.
