The Psychic's Handbook

2004 · Sourcebook (rules/options to enhance play)

The Psychic's Handbook

This roleplaying supplement introduces an independent system for psychic abilities in a fantasy campaign. It adds a psychic character class whose mental powers are based on skills and feats, with applications and limitations distinct from magic and psionics. The book also includes prestige classes, equipment, campaign guidance, and conversion notes for Modern games.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

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