
2004 · Sourcebook (rules/options to enhance play)
The Quintessential Rogue II: Advanced Tactics
This sourcebook expands the rogue class with additional options for character development and specialization. Career paths let rogues follow focused branches of training, while legendary classes extend their abilities into epic levels and beyond. Guidance for multiclassing helps combine rogue features with those of other classes. The book also introduces superior tools, overlooked spells, new magical items, and the Gizmo, a specialized piece of rogue equipment. Additional rules cover criminal rackets, confidence tricks, and bank robbery.
Grid-based (uses square terrain for move/combat)Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
