The Quintessential Wizard

2008 · Sourcebook (rules/options to enhance play)

The Quintessential Wizard

This character-class sourcebook expands the options available to wizards in a fantasy role-playing game. It includes a new origins system, more than 70 powers, rituals, feats, 14 paragon paths, four arcane implements, and magic items such as runes. Additional guidance covers wizard tactics in combat and non-combat situations, organizations that can support or oppose the character, and rules for constructing a magical tower or mansion.

Alternate Rules (Variant Core Rules)Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.