
2008 · Sourcebook (rules/options to enhance play)
The Quintessential Wizard
This character-class sourcebook expands the options available to wizards in a fantasy role-playing game. It includes a new origins system, more than 70 powers, rituals, feats, 14 paragon paths, four arcane implements, and magic items such as runes. Additional guidance covers wizard tactics in combat and non-combat situations, organizations that can support or oppose the character, and rules for constructing a magical tower or mansion.
Alternate Rules (Variant Core Rules)Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
