The Red Star Campaign Setting

2004 · Sourcebook (rules/options to enhance play)

The Red Star Campaign Setting

This d20 Modern campaign setting adapts a world of Soviet-inspired revolution, science fiction, and sorcery. The U.R.R.S. suffers under the rule of the powerful sorcerer Imbohl, while resistance fighters work to restore the spirit of the Revolution and oppose his Military Industrial Sorcery. The book provides new classes, magic systems, weapons, vehicles, and character rules, along with the setting’s history, nations, Spirit Realm, and major characters. It requires the d20 Modern roleplaying game.

Players
0
Complexity
4 / 5
Campaign Setting (game world)Skill Based (buy or gain skills)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.