The Return of Elementalism

2014 · Sourcebook (rules/options to enhance play)

The Return of Elementalism

This supplement reintroduces Elementalism to Warhammer Fantasy Roleplay 2nd Edition, providing historical context for its place in the Empire and the Old World. It expands the setting’s treatment of sorcery by presenting elemental magic as an alternative to the established theories, reflecting the varied possibilities associated with Chaos.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Random Attribute Generation (during Character Creation)

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