
Non-Game Book (but RPG Related)
The Revenant Society
Players take on the roles of Revenants, undead beings in 1910s Paris or 1920s New York. They work together to cross the veil between the dead and living, investigate why they have not moved on, and prevent a supernatural Shattering Event. Players use their abilities and relationships to uncover the truth before the time loop resets. Failed investigations send the group back to the beginning, with repeated failures risking eternal entrapment in the cycle.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
