
2008 · Non-Game Book (but RPG Related)
The Rise and Fall of the Gamebook
This game explores the history of interactive books, from early experimental works to the commercial success of gamebook series in the 1980s and their decline during the rise of computer games in the 1990s. Players examine and compare the Fighting Fantasy and Lone Wolf series, while also considering the format’s current revival and possible future.
Reading (for Periodicals, Adventure Books, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
