
1993 · Solo Play Resource
The Roaring Twenties
In 1920, a young Indiana Jones studies at the University of Chicago while working in a restaurant and navigating the city’s gang-controlled underworld. The adventure includes car chases, gangland investigations, encounters with figures such as Al Capone and Big Jim Colosimo, and nights in Chicago’s jazz clubs. Players make choices that shape whether Jones becomes involved with organized crime, joins the jazz scene, or confronts the effects of racial prejudice.
- Players
- 0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

