
2020 · Sourcebook (rules/options to enhance play)
The Room
A dungeon-fantasy encounter centered on a seemingly ordinary 10-yard-by-10-yard room. Delvers enter through a door and investigate as the area reveals unexpected dangers and possibilities, with details best discovered during play. The encounter can be placed in crypts, fortresses, temples, or other dungeon locations as a standalone challenge for a Game Master.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
