
2001 · Scenario / Adventure / Module
The Root of All Evil
An adventure module for third-edition fantasy role-playing campaigns, designed for first-level characters. The story begins in the northern country of Shynabyth, where the party searches for remnants of a meteor believed to contain mithril. Their investigation reveals a plot to create a powerful magical relic used for evil. The adventure leads to Reanaaria Bay, where the characters seek a way to destroy the artifact and confront its creator.
- Players
- 0
Dice (Various)Dice (Primarily d20)Level Based (Earn XP and level up)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
