The Root of All Evil

2007 · Scenario / Adventure / Module

The Root of All Evil

A two-round fantasy investigation set in Dave Arneson’s Blackmoor. Characters of levels 4–10 investigate Lord Augusto Morley’s isolated mountain manor, where rumors of an old bargain, haunting voices, and eternal darkness point to an infernal mystery. This adventure begins the Infernal Darkness series and continues the Businessmen of Blackmoor-themed modules.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.