The Runes of Doom

1978 · Core Rules (min needed to play)

The Runes of Doom

The third volume of a fantasy role-playing game system, this book forms part of a complete playable rules set while also serving as a supplement to early Dungeons & Dragons. It expands on areas of play that the original game left undeveloped or omitted, supporting character-driven adventures in a colorful fantasy setting.

Complexity
3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.