The Savage World of Solomon Kane

2007 · Campaign Setting (game world)

The Savage World of Solomon Kane

A roleplaying game based on Robert E. Howard’s Solomon Kane stories, set in the late 16th century. Players take on the roles of adventurers who follow Kane’s example as they defend the oppressed and confront ancient religions, occult forces, and supernatural evil across four continents. The game includes setting information, a magic system, core rules, and a Plot Point campaign focused on opposing the growing threat to the innocent.

Complexity
2.3 / 5
Core Rules (min needed to play)Dice (Various)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

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Full stats in Ludoya
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.