The School of Night

2014 · Sourcebook (rules/options to enhance play)

The School of Night

An investigative roleplaying campaign set in Elizabethan England, where the kingdom faces threats from Spanish forces, plague, and occult powers. Players take on the roles of scholars and agents who study forbidden forces alongside figures such as John Dee, Christopher Marlowe, and Sir Walter Raleigh, risking torture and damnation as they work to protect England. Hidden traitors may stand among them.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

About the game

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.